Your characters are trapped.
The doors are blocked. The windows are sealed tight. Danger is all around them.
If they don’t escape soon, they’ll die.
Look down. Is there drainage they can fit into?
Look up. Is there a ventilation shaft they can navigate?
Spaces are often designed for air and water to pass through them. These systems could be escape routes for your characters.
Or you could always give your characters a bomb of some kind and blow sh*t up.
That’s fun also.
(grins)







